3D puzzle reconstruction for archeological fragments
نویسندگان
چکیده
The reconstruction of broken artifacts is a common task in archeology domain; it can be supported now by 3D data acquisition device and computer processing. Many works have been dedicated in the past to reconstructing 2D puzzles but very few propose a true 3D approach. We present here a complete solution including a dedicated transportable 3D acquisition set-up and a virtual tool with a graphic interface allowing the archeologists to manipulate the fragments and to, interactively, reconstruct the puzzle. The whole lateral part is acquired by rotating the fragment around an axis chosen within a light sheet thanks to a step-motor synchronized with the camera frame clock. Another camera provides a top view of the fragment under scanning. A scanning accuracy of 100μm is attained. The iterative automatic processing algorithm is based on segmentation into facets of the lateral part of the fragments followed by a 3D matching providing the user with a ranked short list of possible assemblies. The device has been applied to the reconstruction of a set of 1200 fragments from broken tablets supporting a Latin inscription dating from the first century AD.
منابع مشابه
3D Puzzling of Archaeological Fragments
A major obstacle to the wider use of 3D object reconstruction and modeling is the extent of manual intervention needed to construct 3D models. Such interventions are currently massive and exist throughout every phase of a 3D reconstruction project: collection of images, image management, establishment of sensor position and image orientation, extracting the geometric detail describing an object...
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